Lemmings
- University: UPC
- Year: 2018
Tribute game of the classic Lemmings. It's implemented using C++ in a custom game engine, also in C++. The engine uses APIs such OpenGL, FMOD, ... It was developed during Video games course in pairs. Also, it's my first 2D game.
My contribution
- Basic game structure (game states, start/end condition, ...).
- Animations.
- Game UI.
- Several Lemming jobs (digger, basher, faller, climber, exploder).
- Speed-up and pause functionalities.
- New functionallity, the hard mode.